-Hawke has the most dialogue and "feels" like a person. The others just kind of say what they are.
-When I read through all the characters' FTEs in Chapter 1, they all say what they feel about the "game" and situation they're in. I never really got to know who these people are. I think the FTE dialogue would be better in the Prologue Chapter and have new dialogue for Chapter 1 FTEs that help us get to know these characters.
-I just realized how important sound effects are to convey what the characters are feeling. Just reading the dialogue, is just that. Reading the dialogue. Having sound effects help emphasize what the characters are feeling and saying
-I like how creative when getting each of their alibis. Instead of having to place each characters on a room, just a simple portrait on the side is enough
-Some parts that don't have music are kind of awkward.
I'm making a dr with the same app. and these designs look really good! I'm playing though this to look for examples for mine. I hope you don't mind. no I'm not gonna completely copy tho!
i loved the game. i thought it was a bit predictable though. i also wished the trial was longer and that the execution was animated (since i have no clue what happened in the execution). but overall i loved it.
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can i know the code for the trials i know this was made with renpy so im asking for the trial code cuz i wanna make a trial
It’s just mainly a bunch of show X/hide X, play music X, menu: Choice A/B/C, and {a=jump:LABEL}choice X{/a}.
I love it so much. Super creative.
Few things:
-Hawke has the most dialogue and "feels" like a person. The others just kind of say what they are.
-When I read through all the characters' FTEs in Chapter 1, they all say what they feel about the "game" and situation they're in. I never really got to know who these people are. I think the FTE dialogue would be better in the Prologue Chapter and have new dialogue for Chapter 1 FTEs that help us get to know these characters.
-I just realized how important sound effects are to convey what the characters are feeling. Just reading the dialogue, is just that. Reading the dialogue. Having sound effects help emphasize what the characters are feeling and saying
-I like how creative when getting each of their alibis. Instead of having to place each characters on a room, just a simple portrait on the side is enough
-Some parts that don't have music are kind of awkward.
-Very creative way to do the execution
I'm super excited for more of your game!
https://www.youtube.com/playlist?list=PLQ4Cc6nMTihv-VJydF8X6JfTeT5Nvo5UT - Played both Prologue and Chapter 1
Thanks
I’m trying my best🙃I'm making a dr with the same app. and these designs look really good! I'm playing though this to look for examples for mine. I hope you don't mind. no I'm not gonna completely copy tho!
i loved the game. i thought it was a bit predictable though. i also wished the trial was longer and that the execution was animated (since i have no clue what happened in the execution). but overall i loved it.
Thanks!
It’s my first time doing something like this, so it won’t be exactly like DanganRonpa.
And I can’t animate executions (or really anything) since Ren’Py is very limited with that and I don’t know how to animate lol
Good work.I really enjoyed playing this :)
that was so cool i really enjoyed playing but i think finding the murderer is so easy i hope the other chapters finding murderer will be more harder ♥
Thanks! I’m going to try to make a little harder for chapter 2 and onward.